#pragma once


// CDevTableCellEditCtrl

class CDevTableCellEditCtrl : public CEdit
{
	DECLARE_DYNAMIC(CDevTableCellEditCtrl)

public:
	CDevTableCellEditCtrl();
	virtual ~CDevTableCellEditCtrl();

	virtual void OnKillFocus(CWnd* pNewWnd);
protected:
	DECLARE_MESSAGE_MAP()
public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
};


